OVERSCANUI KIT
no button at all a worn bezel with weight channels do not converge zero depth instrumented, full of smoke a field of real characters a camera looking out additive, so no shadow hairlines, no new shader no raster, so no scanlines

It will not close ground it has no survey for. The terrain is a grid of altimeter samples, and the pass missed a swath and dropped a few more. Every edge that touches a missing sample is left undrawn and the station is marked, so the gap stays open rather than being interpolated into ground nobody measured. The lander's dish has a vertex that never arrived, and the figure breaks there instead of joining its neighbours. The readout counts what was withheld. Two kinds of tube: vector is a stroke display, so its brightness is draw order, with the dwell, overshoot and retrace of the kit's vector field; every other theme is a raster, which lights every line at once, so its lines are depth-cued instead. Both models are generated by the build.

demo/wireframe.html, from this page
import 'overscan'
import 'overscan/overscan.css'

<ov-wireframe
  src="models/descent.json"
  yaw="-28"
  pitch="34"
  spin="4"
  style="--ov-wireframe-height:220px"
></ov-wireframe>
terminal
variation: src="models/lander.json" yaw="20" pitch="16" spin="12"
import 'overscan'
import 'overscan/overscan.css'

<ov-wireframe
  src="models/lander.json"
  yaw="20"
  pitch="16"
  spin="12"
  style="--ov-wireframe-height:220px"
></ov-wireframe>
industrial
cyber
antiseptic
esper
neo
machina
holo
aegis
vector